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See also:

  • ChucK
    Concurrent, time-based, on-the-fly, audio programming language, supports precise, fundamental level of expressiveness, multiple, simultaneous, dynamic control rates, ability to add, remove, modify code as programs run.
  • Cilk Project
    Concurrent language for parallel programming based on ANSI C. Source code, manual, papers and research into parallel chess programs.
  • Comega: Cω
    C# extension, in two areas: Control flow extension for asynchronous wide area concurrency (was Polyphonic C#); Data type extension for XML and table manipulation (was Xen and X#).
  • Communicating Sequential Processes
    CSP is a language for describing patterns of interaction. A book by Tony Hoare introducing the language and the mathematical theory behind it is available in PDF format.
  • A Distributed Implementation of the C-Linda Programming Language
    Language combining C and Linda, gives six functions for concurrent process coordination, can be added to any other sequential language. Thesis with essay, bibliography, code samples.
  • Esterel
    One of a family of synchronous languages which are particularly well-suited to programming reactive systems, including real-time systems and control automata.
  • FT Languages Page
    Fault-tolerant projects, goal: enhance language support for distributed programs with FT needs, most high-level languages lack good support for such, more so at system level; 3 projects described, FT-SR, FT-Linda, FTAG.
  • Joule
    The Joule system is a foundation for building distributed applications. Joule Quick Reference 1.0 and The Joule Manual, divided into chapters as PDF files.
  • Libtask
    A coroutine library for C and Unix.
  • Linda
    Simple library implementation of the Linda parallel programming system. SourceForge project page: downloads, forum and CVS.
  • LoI (Language of Interaction)
    Designed to support interaction-oriented programming. This paradigm is especially suitable for the design of reactive component-based systems like distributed and interactive systems.
  • MC#
    MC# (Multiprocessor C#) is a high-level object-oriented language based on .NET platform made for developing complex industrial program systems that can use multiprocessors.
  • MC# 2.0
    C# extension with async- and movable methods, channels and handlers for concurrent programming on the all types of parallel architectures: multi-core processors, clusters and Grid. Manual, papers, examples, distribution downloads for Windows and Linux.
  • NesC
    A language for Deeply Networked Systems, implemented as a C extension based on structuring concepts and execution model of TinyOS, an event-driven OS for sensor network nodes with very limited resources: 8K bytes program memory, 512 bytes RAM.
  • Petri Nets World
    Petri Nets is a formal and graphical appealing language which is appropriate for modelling systems with concurrency.
  • Resources about threaded programming in the Bell Labs CSP style
    Introduction to the history, principles and style of concurrent programming practiced at Bell Labs.

 

 

 

 

 

 

 

 

 

 

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