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- Cg: A System for Programming Graphics Hardware in a C-like Language
Whitepaper on the portable Cg shader language. Includes an abstract, background, design goals, and architecture. [PDF] - Cg for Linux
Sample code and rendered examples of Cg using nVidia's Linux SDK. Includes standard examples such as bump mapping, refraction, grass, water and sprites. - Cg In Two Pages
Mark Kilgard's quick guide on using the Cg shading language. Explains data types, vectors and comparisons with C and C++. [PDF] - Cg Pixel Shaders in OpenGL
3Ddrome's Cg Tutorial. Includes an introduction and sample code. - Cg Toolkit 1.5
nVidia's Cg SDK. Includes latest releases, specifications, documentation, tutorials and sample code. - CodeSampler.com - OpenGL (1.2 - 2.0) game programming samples for Windows
CodSampler's list of OpenGL sample code, including many examples of Cg shaders. - Shader Performance
Benchmarks comparing ARB, Cg and HLSL on nVidia GPUs. Includes source code, screen shots, and charts. - Wikipedia: Cg
A brief history, description of Cg data types and sample code.
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